To request a copy of this game, please visit: https://sbx.gg/dogwitch

“WOOF WOOF, BARK BARK!” – DOG WITCH IS OUT NOW ON STEAM
This off-the-wall dice-and-card roguelike, produced by acclaimed game designer Rami Ismail, is the perfect bite-sized adventure for fans of dogs and deckbuilders alike!
UTRECHT, Netherlands – Nov. 5, 2025 – Mystic Forge and solo developer Heckmouse, in partnership with producer Rami Ismail and an Elderly Non-Gamer Playtester, are thrilled today to launch the turn-based, deck-building roguelike DOG WITCH on Steam for $9.99, with an additional 10% launch discount through November 17. In this bite-sized adventure that combines the strategic layering of Slay the Spire with the dice-rolling unpredictability of Dicey Dungeons, you’ll become the legendary Dog Witch – half doggo, half witch, all magical mutt! Throw dice to unleash powerful combos in an experience built for sessionability with quick runs, endless replayability, a slew of bizarre enemies to take down, and over 150 magical artifacts to unlock that modify your playstyle with each run.
Launch Trailer: YouTube
Press Kit: Download
To celebrate the launch, the developer is offering a special in-game promotion for media and content creators! If you cover the game and send us a picture of your dog, you can get your very own fur-baby added to the game as a selectable Dog Witch! For more information, email your media contact.
DOG WITCH takes the best of dice-driven roguelikes and deckbuilders to deliver a deeply replayable adventure that will keep you discovering new angles run after short and snappy run. You’re on a mission to overthrow your former owner, the Mad Master Wizard – discover magical artifacts (and their corrupted counterparts), summon unpredictable allies, and overcome the whims of enchanted dice.
Don’t let the cute art style fool you – this is a dangerous world, and you’ll need to stay on a tight leash to get your treats! Face off against an eclectic group of enchanted enemies and creatures inspired by the likes of Adventure Time and more in a playful dice-and-card-powered roguelike where every roll sparks comedic chaos.
π Key Features
DOG WITCH is the five-year-long passion project from solo developer Heckmouse, who created the game over several years with the help of one lone playtester: his mom’s retired husband with no video-game-playing experience! Over time, Mystic Forge partnered up as the game’s publisher and Rami Ismail came aboard as a producer. But at its heart, DOG WITCH remains one developer’s unique vision – a tremendously fun, creative, challenging, and genre-bending experience.
Heckmouse has already shared the roadmap of new content updates planned for DOG WITCH in the months after release on Steam, including new customization options, unlockables, gameplay features, bosses, enemies and more. The first major update is scheduled for December.
Check out what this unique collaboration has cooked up and play DOG WITCH today on Steam! Follow the game on Discord and TikTok for the latest news and updates.
About Mystic Forge
Mystic Forge is a boutique, PC-first publisher focused on Strategy, RPG and Simulation games with a unique gameplay hook. The team brings decades of experience launching standout indie titles, with a mission built around one clear idea: work on games we believe in, with people we enjoy working with. In addition to Australia Did It, Mystic Forge is publishing DOG WITCH, a dice-powered rogue-like described as “perfect for veterans burnt out on rogue-likes,” and an unannounced passion project from a South Asian studio that impressed the team with its ambition, creative drive, rich setting, original themes and potential to introduce new stories to a wider global audience.
About Heckmouse
Heckmouse (Andy Runyon) has been developing board- and videogames since 2015. His previous titles include the critically acclaimed Dr. Meep, which was selected as Zach Gage’s 2018 Puzzle Game of the Year.
Media Contact
Dwayne Jenkins
Sandbox Strategies for Mystic Forge
dwayne@sandboxstrat.com
www.sandboxstrat.com